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300475 - Project's Developing Diary #11 - #13

  • Writer: Chính Xa Xuân
    Chính Xa Xuân
  • Dec 27, 2021
  • 2 min read

I. Project Diary #11

In the past 4 weeks, the studio has done the following additional things:


Character's graphics:

After completing the standard version of the American Soldier character. The studio has embarked on cloning other versions of American soldiers.


In the coming weeks, we will continue with other versions of liberation fighters.


American soldiers with more accessories


More American Soldier version


The artists also continued to add the necessary equipment and weapons for the teaser:



Model AK is in progress



AK is in progress



Make more tanks



Grenade



Smoke Grenades


Environmental graphics:

The environmental graphics part for the teaser is about 60% complete so far. It is expected that in the two months of October and November, it will increase to about 90%. And it will be done in December.


Some environmental corners are continuing to improve with vehicles temporarily placed


Game Designing:

The studio continues to improve the AI ​​system. Start putting AI to the test in the design for level 1 to test and refine further.


In addition, other screen design support tools have also been added. The mechanics of the FPS are also improved.


The next diary entry, the project will be half way through. The fundraising goal is still far away. Even far away. But the studio certainly hasn't given up hope.

Hiker will still do his best with the highest conviction.


II. Project Diary #12

Another 4 weeks have passed. Studio is trying to take advantage of every day and hour to speed up the project.


Characters' graphics:

Starting to add versions with different skins, "dirty" the outfit to match the battlefield atmosphere


More versions of "our troops"


More version of "our army"


The "more battlefield" version of American soldiers


Add a "more battlefield" version of American soldiers


American soldier accessories clean version



The enemy's Tank


Add More Weapons


Push more details for FPS angle


Continue to make more details for the environment


The studio has also worked and communicated with the motion capture studio. In November, we will do mocap for some scenes in the teaser


Visit and exchange with motion capture studio

Game Designing:

The studio continues to upgrade the AI, and is experimenting with the design of level 1.

In addition, the studio began to prototype some gameplay about tank driving and Air combat. See you soon, there will be an introductory video about these prototypes.

See you in the next diary, promising to have more interesting pictures about the project.


III. Project Diary #13

As the diary of 12 studios shared, currently, the studio is rushing to try to perfect the teaser video

In this diary, the studio changed the atmosphere a little, would like to introduce to you two videos related to the project implementation process.

The first video, is a mocap excerpt of some animations for the video teaser


The second video, is a prototype for the tank control and combat gameplay. A gameplay that the studio promised to make in 300475

Currently, the teaser video has loaded about 80%, the studio is trying to introduce it to the community in January 2022.

 
 
 

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